Author Archives: matthewrossi

What Fury needs

It’s easy to criticize, after all. I’ve gone on record as hating Colossus Smash and wanting it gone for fury. I’ve talked about how Fury’s mastery gets stronger and stronger with gear, and ironically links us ever more closely to crit because we need to push ourselves into Enrage as much as possible. Mastery becomes […]

On incoming racials and warriors

Okay, this one is a bit speculative – we still don’t know a lot about how warriors are going to interact with stats in Warlords, for instance. We can’t just assume that haste will stay terrible for us even though it has been so for years at this point. So I won’t go into this […]

Waiting for Warlords

Things I’m not going to do until I manage to get my hands on a beta include make any predictions about how well warriors will do in the next expansion. There’s just no way I can know that before I get to see more of the game, you know? But I will say this – […]

The Inevitable Arms Warrior Post

Okay, some things to get out of the way first: Arms is really stupidly good in Arena PvP right now. Like, ridiculously good at it. You don’t have to take my word for it – 12.2% of players at 1800 or better are arms warriors. Considering that arms warriors only make up 3.6% of players, […]

Random thoughts as I barbarian my way through Diablo III

Tristram Cathedral is the largest cathedral structure ever erected. It is easily twenty times larger than the largest actual cathedral in existence. You could fit the entirety of St. Peter’s Basilica in here and have room for the Cathedral of St. John the Divine. It’s enormous. Terrifyingly so. I kind of like the mood it […]

More thoughts on tanking design

This one’s a quick one. If you hated the Cataclysm prot warrior (some did) you and I are in a fundamental disagreement on how prot should go, I think. I think prot should do great AoE damage, be incredibly mobile, and have a toolkit good enough for any encounter, while not necessarily being brokenly OP […]

What I want for warrior tanking design in Warlords

Frankly, the warrior tanking design in Cataclysm was just about perfect. High mobility with Charge, Intervene and Heroic Leap, solid AoE threat with the rend/TC combination of Blood and Thunder, a solid balance of offense and defense. What happened in Mists wasn’t even so much that the basic paradigm changed as that it became obsolete. […]

The Endgame and the Warrior – Level 90 representation in Patch 5.4.7

Okay, I freely admit I’m not the stats guru Cynwise is. Never have been, never likely gonna be. But I wanted to see where warrior representation at level 90 was as of March and patch 5.4.7, and it’s not really fair of me to go around basically whining and saying “Heyyyyy, Cynnnnn, do my work […]

A Savage Transmog

Experimenting with doing transmog posts with WordPress instead of tumblr, not sure if I like or dislike how it does things. Sometimes, WordPress absolutely rocks my world – I greatly prefer it to my work CMS – but I’m not sold on how it handles images. Anyway – this is a set of gear I’m […]

I think I hate Colossus Smash

The more I think about warrior DPS, especially fury warrior DPS, the more I come to loathe Colossus Smash. I don’t hate the ability for itself, and I don’t hate it for the physical vulnerability debuff it places on the target. I hate the ability for how it dominates the fury priority queue, and I […]